S.H. Figuarts Lunatic

7.5 Overall Score
Articulation: 7/10
Accessories: 7/10
Paint: 9/10

Great paint and aesthetic | Plenty of accessories

Flame effect accessories falling apart | Articulation iffy in some spots

Lunatic, the Judge Dredd of Tiger & Bunny, at least that’s who I compare Lunatic to.  Lunatic was probably one of my favorite characters in the anime (although I think he needed more screen time) because he was an “eye for an eye” type of NEXT that was more fond of using a Hammerabi type of justice instead of the typical Judicial system which often left me pissed off when some bad guys needed the shit kicked out of them.  Anyway, Lunatic’s rendition in the SH Figuarts line is great one, and although there are some minor complaints mainly due to the character design, he’s definitely not one you’ll want to miss out on.


Lunatic comes with 2 different heads: one normal, and one with the eyes glowing with his NEXT power.  Both of these look great, and the sculpts seem to be pretty spot on.  While the normal head is indeed very nicely done, the other one is just too cool not to display at all times.  The articulation in the head is on a ball joint, and from what I can tell, Lunatic has the largest range of motion out of all the Tiger and Bunny Figuarts releases so far.  Like with most standard S.H. Figuarts, there’s also a little bit of neck articulation and wobble for some bonus articulation.

Lunatic’s shoulder articulation is what I guess I’d call the standard Figuarts articulation, which is the ball joint that’s embedded in a little bit.  This allows for a full range of movement, and the shoulder also has a swivel to be moved up and down laterally.  Lunatic’s shoulder pads are also able to be swiveled up and down if you need to move them for certain poses.  A bicep swivel is present on Lunatic, and  he’s also got a double-jointed elbow that you find on most of the standard sized Figuarts.  And like most humanoid toys in Bandai’s SH Figuarts line, Lunatics hands are able to be rotated around via a ball-joint that the hands peg into.

Now Lunatic is a fairly small statured character, but I was pleased to see that despite the skinny frame he still has both chest and waist articulation, which is really nice considering that Lunatic is a pretty physiologically dynamic character in the show.


The bottom half of Lunatic is where things get a little iffy.  I’m not saying it’s bad, but there are some things that could’ve been better.  The little skirt type thing that Lunatic’s got does get in the way of a little bit of the ball jointed hip articulation, but not much.  I also had some trouble getting one of his ammo clips to stay in the pegs, but your mileage may vary.  The knees are double jointed and do their job, but I do wish there was a thigh swivel on Lunatic as I’ve been getting used to them lately.

Lunatic’s feet are also lacking in some parts, but I’ll let it pass due to this really being a product of the character’s design, and not necessarily a fault that Bandai could’ve done anything about.  Unless you’ve got small Japanese lady fingers, the flared out part of the bottom of Lunatic’s pants can tend to to get in the way of moving the ankles/feet around.  The feet do have front section toe articulation, but it’s not very good as I could hardly get mine to move, and with Lunatic’s skinny feet I was reluctant to try and force it without fear of breaking something.

Lunatic sports a wealth of accessories, which for a character that didn’t have the largest amount of screen time is pretty good.  As mentioned before he comes with 2 different heads, as well as 2 sets of fire-effect hands, 6 hands, 2 crossbows (one loaded, one not), crossbow holster, 2 ammo clips, a grey/blue-green stand, and the 3 piece cowl set.  As far as I’m concerned everything works very well, and the flame effects look absolutely gorgeous.  Something worth noting is that for the flame effects, you are able to separate them apart to reveal more hands inside the flame, but I DO NOT recommend doing this.  I did it and it’s the biggest pain in the ass trying to figure out how to put each one back together.  Like a puzzle from hell.  Even though you technically get more hands, they’re just repeats of what already comes with Lunatic, and you get a big headache to go along with it if you decide to pull them apart.

While everything works very well as far as attaching securely, my main gripe with the accessories and Lunatic as a whole is the way that the cowl is designed.  The cowl is essentially divided up into 3 parts: 2 different front parts (one that cover Lunatic’s whole torso and one that allows for his right arm to be exposed) and a back part. In order to get the cowl onto Lunatic you clamp the 2 sections around Lunatic for whatever pose you want.  My problem is that since the design is made up of entirely hard plastic, there’s absolutely no flexibility in the material at all.  And while the paint apps on it are very well done, the aesthetic comes off as cheap due to the feel of the plastic, not the mention what seems like a fissure of a seam running down the sides of it.  Maybe I’m just bitching too much, but I feel like something rubber akin to the cape on SH Figuarts Piccolo and Gohan would’ve been much, much nicer.

Overall I think that Lunatic is a good figure, despite some of his shortcomings.  I know that the hard plastic cowl really bugged me, but that could just be a personal thing, and the articulation issues I found in the legs could just be me getting used to some of the nicer Tamashii releases.  Despite the things mentioned previously, Lunatic is definitely worth buying if you’re a big Tiger and Bunny fan like me, but if you’re deciding between him another member of the T&B cast, I’d say save Lunatic for another day.

Author: Gavin Gregory View all posts by
Huge geek, and I run a newly launched toy review and discussion blog at thedaytimeninja.com. Things I spend way too much money on: toys, comics, video games, blu-rays, and sushi! Very excited to be writing for Florida Geek Scene! @thedaytimeninja

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